/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2014 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #ifndef __Ogre_Page_H__ #define __Ogre_Page_H__ #include "OgrePagingPrerequisites.h" #include "Threading/OgreThreadHeaders.h" #include "OgreWorkQueue.h" namespace Ogre { /** \addtogroup Optional * @{ */ /** \defgroup Paging Paging * Render large modular structures * @{ */ /** Page class */ class _OgrePagingExport Page { public: typedef std::vector ContentCollectionList; private: PageID mID; PagedWorldSection* mParent; unsigned long mFrameLastHeld; ContentCollectionList mContentCollections; bool mDeferredProcessInProgress; bool mModified; SceneNode* mDebugNode; bool mInUnload; void updateDebugDisplay(); struct PageData : public PageAlloc { ContentCollectionList collectionsToAdd; }; /// Structure for holding background page requests struct PageRequest { Page* srcPage; PageRequest(Page* p): srcPage(p) {} }; struct PageResponse { PageData* pageData; PageResponse() : pageData(0) {} }; virtual bool prepareImpl(PageData* dataToPopulate); virtual bool prepareImpl(StreamSerialiser& str, PageData* dataToPopulate); virtual void loadImpl(); String generateFilename() const; /// WorkQueue::RequestHandler override WorkQueue::Response* handleRequest(const WorkQueue::Request* req, const WorkQueue* srcQ); /// WorkQueue::ResponseHandler override void handleResponse(const WorkQueue::Response* res, const WorkQueue* srcQ); public: static const uint32 CHUNK_ID; static const uint16 CHUNK_VERSION; static const uint32 CHUNK_CONTENTCOLLECTION_DECLARATION_ID; Page(PageID pageID, PagedWorldSection* parent); virtual ~Page(); PageManager* getManager() const; SceneManager* getSceneManager() const; /// If true, it's not safe to access this Page at this time, contents may be changing bool isDeferredProcessInProgress() const { return mDeferredProcessInProgress; } /// Get the ID of this page, unique within the parent virtual PageID getID() const { return mID; } /// Get the PagedWorldSection this page belongs to virtual PagedWorldSection* getParentSection() const { return mParent; } /** Get the frame number in which this Page was last loaded or held. A Page that has not been requested to be loaded or held in the recent past will be a candidate for removal. */ virtual unsigned long getFrameLastHeld() { return mFrameLastHeld; } /// 'Touch' the page to let it know it's being used virtual void touch(); /** Load this page. @param synchronous Whether to force this to happen synchronously. */ virtual void load(bool synchronous); /** Unload this page. */ virtual void unload(); /** Returns whether this page was 'held' in the last frame, that is was it either directly needed, or requested to stay in memory (held - as in a buffer region for example). If not, this page is eligible for removal. */ virtual bool isHeld() const; /// Save page data to an automatically generated file name virtual void save(); /// Save page data to a file virtual void save(const String& filename); /// Save page data to a serialiser virtual void save(StreamSerialiser& stream); /// Called when the frame starts virtual void frameStart(Real timeSinceLastFrame); /// Called when the frame ends virtual void frameEnd(Real timeElapsed); /// Notify a section of the current camera virtual void notifyCamera(Camera* cam); /** Create a new PageContentCollection within this page. This is equivalent to calling PageManager::createContentCollection and then attachContentCollection. @param typeName The name of the type of content collection (see PageManager::getContentCollectionFactories) */ virtual PageContentCollection* createContentCollection(const String& typeName); /** Destroy a PageContentCollection within this page. This is equivalent to calling detachContentCollection and PageManager::destroyContentCollection. */ virtual void destroyContentCollection(PageContentCollection* coll); /** Destroy all PageContentCollections within this page. */ virtual void destroyAllContentCollections(); /// Get the number of content collections virtual size_t getContentCollectionCount() const; /// Get a content collection virtual PageContentCollection* getContentCollection(size_t index); /// Get the list of content collections const ContentCollectionList& getContentCollectionList() const; /// Tell the page that it is modified void _notifyModified() { mModified = true; } bool isModified() const { return mModified; } /** Function for writing to a stream. */ _OgrePagingExport friend std::ostream& operator <<( std::ostream& o, const Page& p ); }; /** @} */ /** @} */ } #endif