/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2014 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #ifndef __STBICodec_H__ #define __STBICodec_H__ #include "OgreSTBICodecExports.h" #include "OgreImageCodec.h" #include "OgrePlugin.h" namespace Ogre { /** \addtogroup Plugins Plugins * @{ */ /** \defgroup STBIImageCodec STBIImageCodec * %Codec for loading generic image formats (e.g. jpg, png) using [stb_image](https://github.com/nothings/stb) * * This Codec is ideal for files, that you are in control of. There are no external dependencies and no superfluous pixel conversions. * The downside is that not all format variants are supported and the code is more vulnerable to malicious files. * @{ */ class STBIImageCodec : public ImageCodec { private: String mType; typedef std::list RegisteredCodecList; static RegisteredCodecList msCodecList; public: STBIImageCodec(const String &type); virtual ~STBIImageCodec() { } DataStreamPtr encode(const Any& input) const override; void encodeToFile(const Any& input, const String& outFileName) const override; void decode(const DataStreamPtr& input, const Any& output) const override; String getType() const override; /// Static method to startup and register the codecs _OgreSTBICodecExport static void startup(void); /// Static method to shutdown and unregister the codecs _OgreSTBICodecExport static void shutdown(void); }; /** @} */ /** @} */ } // namespace #endif