/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org Copyright (c) 2000-2014 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #ifndef _ShaderFunctionAtom_ #define _ShaderFunctionAtom_ #include "OgreShaderPrerequisites.h" #include "OgreStringVector.h" #include "OgreGpuProgramParams.h" #include "OgreShaderParameter.h" namespace Ogre { namespace RTShader { /** \addtogroup Optional * @{ */ /** \addtogroup RTShader * @{ */ /** A class that represents a function operand (its the combination of a parameter the in/out semantic and the used fields) */ class _OgreRTSSExport Operand : public RTShaderSystemAlloc { public: // InOut semantic enum OpSemantic { /// The parameter is a input parameter OPS_IN, /// The parameter is a output parameter OPS_OUT, /// The parameter is a input/output parameter OPS_INOUT }; // Used field mask enum OpMask : uchar { OPM_NONE = 0, OPM_X = 0x0001, OPM_Y = 0x0002, OPM_Z = 0x0004, OPM_W = 0x0008, OPM_XY = OPM_X | OPM_Y, OPM_XZ = OPM_X | OPM_Z, OPM_XW = OPM_X | OPM_W, OPM_YZ = OPM_Y | OPM_Z, OPM_YW = OPM_Y | OPM_W, OPM_ZW = OPM_Z | OPM_W, OPM_XYZ = OPM_X | OPM_Y | OPM_Z, OPM_XYW = OPM_X | OPM_Y | OPM_W, OPM_XZW = OPM_X | OPM_Z | OPM_W, OPM_YZW = OPM_Y | OPM_Z | OPM_W, OPM_XYZW = OPM_X | OPM_Y | OPM_Z | OPM_W, OPM_ALL = OPM_XYZW }; /** Class constructor @param parameter A function parameter. @param opSemantic The in/out semantic of the parameter. @param opMask The field mask of the parameter. @param indirectionLevel */ Operand(ParameterPtr parameter, OpSemantic opSemantic, OpMask opMask = OPM_ALL, ushort indirectionLevel = 0); /** Copy constructor */ Operand(const Operand& rhs); /** Copy the given Operand to this Operand. @param rhs The other Operand to copy to this state. */ Operand& operator= (const Operand & rhs); /** Class destructor */ ~Operand(); /** Returns the parameter object as weak reference */ const ParameterPtr& getParameter() const { return mParameter; } /** Returns true if not all fields used. (usage is described through semantic)*/ bool hasFreeFields() const { return mMask != OPM_ALL; } /** Returns the mask bitfield. */ OpMask getMask() const { return mMask; } Operand& x() { return mask(OPM_X); } Operand& y() { return mask(OPM_Y); } Operand& z() { return mask(OPM_Z); } Operand& w() { return mask(OPM_W); } Operand& xy() { return mask(OPM_XY); } Operand& xyz() { return mask(OPM_XYZ); } Operand& mask(OpMask opMask) { mMask = opMask; return *this; } /// automatically set swizzle to match parameter arity void setMaskToParamType(); /** Returns the operand semantic (do we read/write or both with the parameter). */ OpSemantic getSemantic() const { return mSemantic; } /** Returns the level of indirection. The greater the indirection level the more the parameter needs to be nested in brackets. For example given 4 parameters x1...x4 with the indirections levels 0,1,1,2 respectively. The parameters should form the following string: x1[x2][x3[x4]]. */ ushort getIndirectionLevel() const { return mIndirectionLevel; } /** write the parameter name and the usage mask like this 'color.xyz' */ void write(std::ostream& os) const; /** Return the float count of the given mask. */ static int getFloatCount(int mask); protected: /// The parameter being carried by the operand ParameterPtr mParameter; /// Tells if the parameter is of type input,output or both OpSemantic mSemantic; /// Which part of the parameter should be passed (x,y,z,w) OpMask mMask; /// The level of indirection. @see getIndirectionLevel ushort mIndirectionLevel; }; struct _OgreRTSSExport In : Operand { In(const Operand& rhs) : Operand(rhs) { OgreAssert(mSemantic == OPS_IN, "invalid semantic"); } In(ParameterPtr p) : Operand(p, OPS_IN) {} In(UniformParameterPtr p) : Operand(p, OPS_IN) {} // implicitly construct const params In(float f) : Operand(ParameterFactory::createConstParam(f), OPS_IN) {} In(const Vector2& v) : Operand(ParameterFactory::createConstParam(v), OPS_IN) {} In(const Vector3& v) : Operand(ParameterFactory::createConstParam(v), OPS_IN) {} In(const Vector4& v) : Operand(ParameterFactory::createConstParam(v), OPS_IN) {} }; struct _OgreRTSSExport Out : Operand { Out(const Operand& rhs) : Operand(rhs) { OgreAssert(mSemantic == OPS_OUT, "invalid semantic"); } Out(ParameterPtr p) : Operand(p, OPS_OUT) {} Out(UniformParameterPtr p) : Operand(p, OPS_OUT) {} }; struct _OgreRTSSExport InOut : Operand { InOut(const Operand& rhs) : Operand(rhs) { OgreAssert(mSemantic == OPS_INOUT, "invalid semantic"); } InOut(ParameterPtr p) : Operand(p, OPS_INOUT) {} InOut(UniformParameterPtr p) : Operand(p, OPS_INOUT) {} }; /// shorthand for operator[] on preceding operand. e.g. myArray[p] struct _OgreRTSSExport At : Operand { At(ParameterPtr p) : Operand(p, OPS_IN, OPM_ALL, 1) {} At(int f) : Operand(ParameterFactory::createConstParam(static_cast(f)), OPS_IN, OPM_ALL, 1) {} }; /** A class that represents an atomic code section of shader based program function. */ class _OgreRTSSExport FunctionAtom : public RTShaderSystemAlloc { // Interface. public: typedef std::vector OperandVector; /** Class default destructor. */ virtual ~FunctionAtom() {} /** Get the group execution order of this function atom. */ int getGroupExecutionOrder() const; /** Get a list of parameters this function invocation will use in the function call as arguments. */ OperandVector& getOperandList() { return mOperands; } /** Push a new operand (on the end) to the function. @param parameter A function parameter. @param opSemantic The in/out semantic of the parameter. @param opMask The field mask of the parameter. @param indirectionLevel The level of nesting inside brackets */ void pushOperand(ParameterPtr parameter, Operand::OpSemantic opSemantic, Operand::OpMask opMask = Operand::OPM_ALL, int indirectionLevel = 0); void setOperands(const OperandVector& ops); /** Abstract method that writes a source code to the given output stream in the target shader language. */ virtual void writeSourceCode(std::ostream& os, const String& targetLanguage) const = 0; // Attributes. protected: /** Class default constructor. */ FunctionAtom(); void writeOperands(std::ostream& os, OperandVector::const_iterator begin, OperandVector::const_iterator end) const; // The owner group execution order. int mGroupExecutionOrder; OperandVector mOperands; String mFunctionName; }; /** A class that represents function invocation code from shader based program function. */ class _OgreRTSSExport FunctionInvocation : public FunctionAtom { // Interface. public: /** Class constructor @param functionName The name of the function to invoke. @param groupOrder The group order of this invocation. @param returnType The return type of the used function. */ FunctionInvocation(const String& functionName, int groupOrder, const String& returnType = "void"); /** Copy constructor */ FunctionInvocation(const FunctionInvocation& rhs); /** @see FunctionAtom::writeSourceCode */ void writeSourceCode(std::ostream& os, const String& targetLanguage) const override; /** Return the function name */ const String& getFunctionName() const { return mFunctionName; } /** Return the return type */ const String& getReturnType() const { return mReturnType; } /** Determines if the current object is equal to the compared one. */ bool operator == ( const FunctionInvocation& rhs ) const; /** Determines if the current object is not equal to the compared one. */ bool operator != ( const FunctionInvocation& rhs ) const; /** Determines if the current object is less than the compared one. */ bool operator < ( const FunctionInvocation& rhs ) const; /** Comparator function to be used for sorting. Implemented as a struct to make it easier for the compiler to inline */ struct FunctionInvocationLessThan { bool operator()(FunctionInvocation const& lhs, FunctionInvocation const& rhs) const; }; /** Comparator function to be used for comparisons. Implemented as a struct to make it easier for the compiler to inline */ struct FunctionInvocationCompare { bool operator()(FunctionInvocation const& lhs, FunctionInvocation const& rhs) const; }; private: FunctionInvocation() {} String mReturnType; }; /// shorthand for "lhs = rhs;" insted of using FFP_Assign(rhs, lhs) class _OgreRTSSExport AssignmentAtom : public FunctionAtom { public: explicit AssignmentAtom(int groupOrder) { mGroupExecutionOrder = groupOrder; } /// @note the argument order is reversed comered to all other function invocations AssignmentAtom(const Out& lhs, const In& rhs, int groupOrder); void writeSourceCode(std::ostream& os, const String& targetLanguage) const override; }; /// shorthand for "dst = texture(sampler, uv);" instead of using FFP_SampleTexture class _OgreRTSSExport SampleTextureAtom : public FunctionAtom { public: explicit SampleTextureAtom(int groupOrder) { mGroupExecutionOrder = groupOrder; } SampleTextureAtom(const In& sampler, const In& texcoord, const Out& dst, int groupOrder); void writeSourceCode(std::ostream& os, const String& targetLanguage) const override; }; /// shorthand for "dst = a OP b;" class _OgreRTSSExport BinaryOpAtom : public FunctionAtom { char mOp; public: BinaryOpAtom(char op, int groupOrder) : mOp(op) { mGroupExecutionOrder = groupOrder; } BinaryOpAtom(char op, const In& a, const In& b, const Out& dst, int groupOrder); void writeSourceCode(std::ostream& os, const String& targetLanguage) const override; }; /// shorthand for "dst = BUILTIN(args);" class _OgreRTSSExport BuiltinFunctionAtom : public FunctionAtom { public: BuiltinFunctionAtom(const char* builtin, int groupOrder) { mFunctionName = builtin; mGroupExecutionOrder = groupOrder; } void writeSourceCode(std::ostream& os, const String& targetLanguage) const override; }; typedef std::vector FunctionAtomInstanceList; typedef FunctionAtomInstanceList::iterator FunctionAtomInstanceIterator; typedef FunctionAtomInstanceList::const_iterator FunctionAtomInstanceConstIterator; /** @} */ /** @} */ } } #endif