/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2014 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #ifndef __GLNativeSupport_H__ #define __GLNativeSupport_H__ #include "OgreGLSupportPrerequisites.h" #include "OgreConfigOptionMap.h" #include "OgrePixelFormat.h" #include "OgreException.h" #include "OgreGLRenderSystemCommon.h" namespace Ogre { class GLPBuffer; struct VideoMode { uint32 width; uint32 height; int16 refreshRate; uint8 bpp; String getDescription() const; }; typedef std::vector VideoModes; /** * provides OpenGL Context creation using GLX, WGL, EGL, Cocoa */ class _OgreGLExport GLNativeSupport { public: typedef std::set ExtensionList; enum ContextProfile { CONTEXT_CORE = 1, CONTEXT_COMPATIBILITY = 2, CONTEXT_ES = 4 }; GLNativeSupport(int profile) : mContextProfile(ContextProfile(profile)) {} virtual ~GLNativeSupport() {} /// @copydoc RenderSystem::_createRenderWindow virtual RenderWindow* newWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams = 0) = 0; virtual GLPBuffer* createPBuffer(PixelComponentType format, size_t width, size_t height) { return NULL; } /** * Get the address of a function */ virtual void *getProcAddress(const char* procname) const = 0; bool checkExtension(const String& ext) const { return extensionList.find(ext) != extensionList.end(); } /** * Start anything special */ virtual void start() = 0; /** * Stop anything special */ virtual void stop() = 0; /** * Add any special config values to the system. */ virtual ConfigOptionMap getConfigOptions() { return ConfigOptionMap(); } const std::vector& getFSAALevels() const { return mFSAALevels; } const VideoModes& getVideoModes() const { return mVideoModes; } ContextProfile getContextProfile() const { return mContextProfile; } protected: // Allowed video modes VideoModes mVideoModes; std::vector mFSAALevels; // Supported platform extensions (e.g EGL_*, GLX_*) ExtensionList extensionList; ContextProfile mContextProfile; }; } #endif