/* * This an unstable interface of wlroots. No guarantees are made regarding the * future consistency of this API. */ #ifndef WLR_USE_UNSTABLE #error "Add -DWLR_USE_UNSTABLE to enable unstable wlroots features" #endif #ifndef WLR_RENDER_COLOR_H #define WLR_RENDER_COLOR_H #include #include #include /** * Well-known color primaries. */ enum wlr_color_named_primaries { WLR_COLOR_NAMED_PRIMARIES_SRGB = 1 << 0, WLR_COLOR_NAMED_PRIMARIES_BT2020 = 1 << 1, }; /** * Well-known color transfer functions. */ enum wlr_color_transfer_function { WLR_COLOR_TRANSFER_FUNCTION_SRGB = 1 << 0, WLR_COLOR_TRANSFER_FUNCTION_ST2084_PQ = 1 << 1, WLR_COLOR_TRANSFER_FUNCTION_EXT_LINEAR = 1 << 2, WLR_COLOR_TRANSFER_FUNCTION_GAMMA22 = 1 << 3, WLR_COLOR_TRANSFER_FUNCTION_BT1886 = 1 << 4, }; /** * Specifies alpha blending modes. Note that premultiplied_electrical * is the default, so there is no "none" or "unset" value. */ enum wlr_alpha_mode { WLR_COLOR_ALPHA_MODE_PREMULTIPLIED_ELECTRICAL, WLR_COLOR_ALPHA_MODE_PREMULTIPLIED_OPTICAL, WLR_COLOR_ALPHA_MODE_STRAIGHT, }; /** * Well-known color encodings, each representing a set of matrix coefficients * used to convert that particular YCbCr encoding to RGB. NONE means the * value is unset or unknown. */ enum wlr_color_encoding { WLR_COLOR_ENCODING_NONE = 0, WLR_COLOR_ENCODING_IDENTITY = 1 << 0, WLR_COLOR_ENCODING_BT709 = 1 << 1, WLR_COLOR_ENCODING_FCC = 1 << 2, WLR_COLOR_ENCODING_BT601 = 1 << 3, WLR_COLOR_ENCODING_SMPTE240 = 1 << 4, WLR_COLOR_ENCODING_BT2020 = 1 << 5, WLR_COLOR_ENCODING_BT2020_CL = 1 << 6, WLR_COLOR_ENCODING_ICTCP = 1 << 7, }; /** * Specifies whether a particular color-encoding uses full- or limited-range * values. NONE means the value is unset or unknown. */ enum wlr_color_range { WLR_COLOR_RANGE_NONE, WLR_COLOR_RANGE_LIMITED, WLR_COLOR_RANGE_FULL, }; /** * Chroma sample locations, corresponding to Chroma420SampleLocType code * points in H.273. NONE means the value is unset or unknown. */ enum wlr_color_chroma_location { WLR_COLOR_CHROMA_LOCATION_NONE, WLR_COLOR_CHROMA_LOCATION_TYPE0, WLR_COLOR_CHROMA_LOCATION_TYPE1, WLR_COLOR_CHROMA_LOCATION_TYPE2, WLR_COLOR_CHROMA_LOCATION_TYPE3, WLR_COLOR_CHROMA_LOCATION_TYPE4, WLR_COLOR_CHROMA_LOCATION_TYPE5, }; /** * CIE 1931 xy chromaticity coordinates. */ struct wlr_color_cie1931_xy { float x, y; }; /** * Color primaries and white point describing a color volume. */ struct wlr_color_primaries { struct wlr_color_cie1931_xy red, green, blue, white; }; /** * Luminance range and reference white luminance level, in cd/m². */ struct wlr_color_luminances { float min, max, reference; }; /** * A color transformation formula, which maps a linear color space with * sRGB primaries to an output color space. * * For ease of use, this type is heap allocated and reference counted. * Use wlr_color_transform_ref()/wlr_color_transform_unref(). The initial reference * count after creation is 1. * * Color transforms are immutable; their type/parameters should not be changed, * and this API provides no functions to modify them after creation. * * This formula may be implemented using a 3d look-up table, or some other * means. */ struct wlr_color_transform; /** * Initialize a color transformation to convert linear * (with sRGB(?) primaries) to an ICC profile. Returns NULL on failure. */ struct wlr_color_transform *wlr_color_transform_init_linear_to_icc( const void *data, size_t size); /** * Initialize a color transformation to apply EOTF⁻¹ encoding. Returns * NULL on failure. */ struct wlr_color_transform *wlr_color_transform_init_linear_to_inverse_eotf( enum wlr_color_transfer_function tf); /** * Initialize a color transformation to apply three 1D look-up tables. dim * is the number of elements in each individual LUT. Returns NULL on failure. */ struct wlr_color_transform *wlr_color_transform_init_lut_3x1d(size_t dim, const uint16_t *r, const uint16_t *g, const uint16_t *b); /** * Initialize a color transformation to apply a 3×3 matrix. Returns NULL on * failure. */ struct wlr_color_transform *wlr_color_transform_init_matrix(const float matrix[static 9]); /** * Initialize a color transformation to apply a sequence of color transforms * one after another. */ struct wlr_color_transform *wlr_color_transform_init_pipeline( struct wlr_color_transform **transforms, size_t len); /** * Increase the reference count of the color transform by 1. */ struct wlr_color_transform *wlr_color_transform_ref(struct wlr_color_transform *tr); /** * Reduce the reference count of the color transform by 1; freeing it and * all associated resources when the reference count hits zero. */ void wlr_color_transform_unref(struct wlr_color_transform *tr); /** * Evaluate a color transform for a given RGB triplet. */ void wlr_color_transform_eval(struct wlr_color_transform *tr, float out[static 3], const float in[static 3]); /** * Obtain primaries values from a well-known primaries name. */ void wlr_color_primaries_from_named(struct wlr_color_primaries *out, enum wlr_color_named_primaries named); /** * Compute the matrix to convert between two linear RGB color spaces */ void wlr_color_primaries_transform_absolute_colorimetric( const struct wlr_color_primaries *source, const struct wlr_color_primaries *destination, float matrix[static 9]); #endif