         MODULE=ptex
        VERSION=2.5.2
         SOURCE=$MODULE-$VERSION.tar.gz
SOURCE_URL_FULL=https://github.com/wdas/ptex/archive/v${VERSION}.tar.gz
     SOURCE_VFY=sha256:dd95fbea4b50e9e68fd042f540fb83157a0ff25053066c3439d4527de3621d34
       WEB_SITE=http://ptex.us/overview.html
        ENTERED=20180125
        UPDATED=20260411
          SHORT="Per-Face Texture Mapping"

cat << EOF
Ptex is a texture mapping system developed by Walt Disney Animation Studios for
production-quality rendering:

No UV assignment is required! Ptex applies a separate texture to each face of a
subdivision or polygon mesh.

The Ptex file format can efficiently store hundreds of thousands of texture
images in a single file.

The Ptex API provides cached file I/O and high-quality filtering - everything
that is needed to easily add Ptex support to a production-quality renderer or
texture authoring application.
EOF
